(no subject)
Dec. 5th, 2018 03:20 pmman. would anyone be interested in a game w/ the general premise "video games are their own self-contained worlds, in which most characters don't know said worlds are video games and not real"? either just a casual game w/ v simple apps or just an outright dressing room with moderators that need to keep an eye on things p well.
first draft thought thing is the rp game itself is a patchwork of a generic sims-style thing w/ added bits of the characters' worlds being rescued/recovered from deletion, slowly growing as more characters show.
shrugs!
first draft thought thing is the rp game itself is a patchwork of a generic sims-style thing w/ added bits of the characters' worlds being rescued/recovered from deletion, slowly growing as more characters show.
shrugs!
(no subject)
Date: 2018-12-07 05:04 am (UTC)gotta make lives for themselves! and come to terms with a lot of their owl worldviews being utterly shattered. mostly.
sort of on the subject of 2) i was thinking about like. using frisk as an example first, possibly their body being comparatively invulnerable w/ their SOUL being the weak point, which would always pop out during any confrontation, or maybe just floating there in front of their chest 100%of the time. also, they probs can't run physically since they couldn't in undertale...except from monsters. how is that "running" different? the rules are so different between characters i'm not yet sure how to make it, like. reasonable.
and then even going back to 1) the "for people" bit, kind of--how different characters would be aware. for ut, late no-mercy run kiddos would be deeply aware, pacifist would be sort of aware, undyne wouldn't be aware at all. or the mgs protags, who regularly break the fourth wall but still act like everything is real to them.
i am possibly going to worry about all of this a little later.